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Changelog
What changed on SkyBlock Progress, newest release first. You are on version 0.5.0.
0.5.0 Latest
Added
- Public pages for every island's chapters (
/chapters, then one page per island) and for every SkyBlock Guide stage (/skyblock-guide, then Starter to Master): each task by name, how the site checks it, and a lookup that takes you to your own progress. Expert, Professional and Master are labelled as drafted from the wiki. They are linked from the homepage, the footer and the Tracker page. - A public changelog at
/changelog, with the footer link, listing every release of the site. - The sitemap tells search engines when the pages last changed.
- Greenhouse page at
/p/{player}/{profile}/farming/greenhouse, linked from the Farming page's Greenhouse section. "Do this next" (a DNA tier to claim, mutations to analyze, mutations whose parent mutations you have all grown, the ones one step away); "Unlock next": every mutation you have not analyzed with its recipe, which parents you have already grown, what it would cost to buy the missing ones on the Bazaar, and its copper; "Your mutations for profit": Bazaar instant sell and buy and how many sold in the last week, for every mutation you can grow; the value of the mutations in your sacks; copper per analysis and coins per copper. Markets that barely trade or whose buy price is far above the sell price are marked "Thin market" and ranked last. Rank by coins or by copper. Prices are per item: nothing is per hour, per harvest or scaled by fortune. - Recipes, sizes, copper and fees come from EliteFarmers' farming-weight data (MIT); recipes and copper were spot-checked in game. Copper is the base amount per analysis, before the Synthesis chip and attributes. What a harvest drops is not shown yet: the August 2026 patch changed most mutations' drops. Lonelily, Shellfruit and Jerryflower follow special rules and link to the wiki instead.
- A profile that has not grown a mutation yet sees the steps of Sam's quest Rooting for You on the Greenhouse page.
- Attributes: a new profile section at
/p/{player}/{profile}/attributesand in the rail. Every attribute's level, shards syphoned, shards waiting in your Hunting Box and shards still to get; which attributes your Hunting level cannot syphon yet; what the next level and the top level cost on the Bazaar right now (instant buy by default, buy orders as an option), with thin markets and shards without a price flagged; and a "Next best" list ranked by closest to max, cheapest next level or cheapest to max, for everything or one category or family. Buying only for now: fusion routes come later. - Shards helper at
/shards: the same plan without a username. Type your levels (kept in your browser) or fill them from a username and any of that player's profiles, then change any number to see what it does. - The overview and the rail count attribute levels and name the attribute closest to max.
Changed
- The Tracker page is now "SkyBlock progress tracker: chapters, SkyBlock Guide, Quest Log" and links to the new pages.
- The Tracker and About pages say the data comes from Hypixel's public API.
0.4.0
Added
- SkyBlock Guide: the in-game SkyBlock XP Guide out of game, at
/p/{player}/{profile}/xp-guideand in the profile rail. Seven stage tabs (Starter to Master) plus All; every category of the open stage with its tasks ticked from the API where Hypixel records them (skills, collections, minions, pets, accessories and their upgrade chains, slayers, dungeons, Heart of the Mountain and Forest, chapters, Garden, DNA Analysis, essence and perk shops, harp songs, contacts, trophies and more), the rest marked by hand in your browser; "Most SkyBlock XP on the table" per stage; the tasks and worth of the stages you have not reached, view-only. Expert, Professional and Master are drafted from the wiki until a player at that stage dumps them. - The overview's level card is now the SkyBlock Guide card and "What's left" has a SkyBlock Guide row.
- Profile overview: Farming and Achievements get progress bars like the other sections; every "done / total" says what it counts on hover; the right-hand column reads "Closest" and a key explains the columns.
- Hover or focus hints where a number was not self-explanatory: the accessories table's "Next tier" and "Power gain" headers, and the Greenhouse "To analyze" card.
- Item art for player-head items: most accessories, helmets, sacks, portals and all 40 Greenhouse mutations now show their in-game head instead of a glyph. A mutation you have not found yet shows its head greyed out.
Changed
- Museum Donations in the SkyBlock Guide show the count and worth only until the museum page exists; a stage the site cannot prove unlocked (museum donations and hand-ticked tasks are not counted yet) opens with a note instead of a lock.
Fixed
- Skill average now counts Hunting as the game does (ten skills; Social and Runecrafting stay out), so it matches the in-game Skills menu.
- Quests & Chapters and the SkyBlock Guide: the task filter opens on "Open" and reads Open, Done, All, left to right. A choice saved in your browser before this change is reset once.
- The SkyBlock Guide has its own icon, a folded map, instead of a flag that looked like the Quests one.
- Quest Log: the Dungeon Hub racing lines say "runback" as the game does, and hovering or focusing a line shows its objective in the game's words, in the site's own tooltip (it works by keyboard and touch too).
- Accessories: the "Next tier" header's hint is no longer cut off by the edge of the table.
- On phones, stacked tables no longer indent their first and last cells, so the accessory tile no longer covers the start of the name.
- Player heads face the way they do in the game (face on the right).
- Farming: the DNA Analysis tier 5 rewards name the Large Mutations Sack recipe and the Estate Greenhouse Skin.
- Moonglade Marsh chapter 6: the Lushlilac task asks for 25 shards, as in game (it had been set to 100).
- Farming: the "Claimed" tag in the DNA rewards table no longer wraps its check mark onto its own line.
- Homepage and events: one icon for Miria's and Agatha's Contests instead of two.
- The profile rail keeps every section name on one line.
- Events: Miria's and Agatha's Contests card no longer jumps under Jacob's Farming Contest after the first countdown rolls over.
0.3.0
Added
- Farming: a Greenhouse section with your DNA Analysis tier, which of the 40 mutations you have analyzed (each linking to its wiki page), and a reminder when a tier is reached but not yet claimed.
- The privacy page says the site is served through Cloudflare, which gives us total request and visitor counts, and that no script on the pages reports anything.
- The privacy page now says what the server logs: which player a lookup was for, never your IP address; and that any future usage statistics would be self-hosted.
- Profile pages get a side rail: your profiles and every section (Quests & Chapters, Skills, Collections, Farming, Accessories, Achievements) with how much is left in each, on every page. On smaller screens it becomes a scrolling bar at the top.
- The profile overview is now "What's left": one list of your sections, closest to done first, each with its progress, what is left and the nearest next step.
- Island chapters: an Open / Done / All filter with counts, remembered in your browser, and a key that explains where each tick comes from (Auto, Inferred or Manual, each with its own mark).
- Item art in more places: skills (Farming, Mining, Foraging, Fishing, Combat), SkyBlock-only collection items, both contests and five events (Spooky Festival, Season of Jerry, Jerry's Workshop, Harvest Feast, Dark Auction), the Bingo card, the Greenhouse, and the profile sections. Hover an item's art for a closer look.
- Colours for Mythic, Divine and Special items.
- The early-access bar can be closed.
- Events: the Spooky Festival and Jerry's Workshop say that they can also run outside their calendar window, so a countdown never implies they are off.
- Accessories: the gold "upgrades · +MP" tag explains itself on hover or focus, and a key beside it says what each tile outline means.
Changed
- Footer and About read "Free. No account needed." instead of promising no accounts or tracking scripts.
- The homepage leads with the tracker: "See what's left on your profile." Tracker now comes before Accessories in the header.
- Accessories: only the accessories you can upgrade are listed as a table, with the upgrade path drawn as small tiles and the total Accessory Power you can gain; top-tier and stand-alone accessories fold into closed tile grids.
- Maxed and completed rows use a quiet check instead of gold, so gold points at what to do next.
- Stat cards say what is left ("of 598 · 332 left") in short captions; the Quest Log and achievements say once that everything there comes from Hypixel's API.
- One type and spacing scale across the site; content stays at a comfortable width on large screens; profile pages show when your profile was last checked.
0.2.0
Added
- Events and contests (
/events, JSON twin/api/v1/events): what is running now and what comes next, from the SkyBlock calendar alone. Countdown cards for Jacob's Farming Contest and Miria's and Agatha's Contests; a list of Hoppity's Hunt, the Traveling Zoo, Harvest Feast, Spooky Festival, Jerry's Workshop, the Season of Jerry, New Year, the mayor election, bank interest and the Dark Auction, with local times. Times only, never crops. A warning shows on every event while Dante is mayor. The homepage gets a "Next up" card and the header an Events link. - Quests & Chapters gets a second view, the Quest Log (
/p/{player}/{profile}/quests/log, JSON twin.../quests/log): every quest in the in-game Quest Log with its steps, status, next step and counters, read from the profile's objectives. A summary strip on both views shows chapters, Quest Log, in-progress and SkyBlock Level task totals.
Changed
- "Island quests" is now "Quests & Chapters" on the profile overview, the Tracker page and About; the chapter URLs are unchanged.
0.1.0
Added
- Farming overview page (
/p/{player}/{profile}/farming): crop milestone levels and progress, Garden level, Farming level, collection tier and the tool in each toolkit slot, with a JSON twin. Milestone and Garden tables come from EliteFarmers' farming-weight package (MIT). - Landing pages for Accessories (
/accessories) and the Tracker (/tracker), each with a lookup that opens that feature for the player; the header links to them instead of a "Soon" tag. - Homepage: the SkyBlock date card shows the in-game time with a sun or moon and keeps ticking; the mayor, minister and Bingo link to their pages on the community wiki.
Changed
- Election results show each candidate's share of the vote as a percentage instead of vote counts.
- On a player's pages, "Tracker" in the header opens the profile overview (the hub for quests, skills, collections and achievements).
- "Magical Power" is now "Accessory Power" throughout the site, matching the in-game rename (July 2026). JSON fields are unchanged.
0.0.3
Fixed
www.skyblockprogress.comredirects toskyblockprogress.com(same path and query) instead of failing.
0.0.2
Search and link previews.
Added
- Page titles and descriptions of their own for the homepage, About and Privacy.
- Link previews (Open Graph and Twitter cards) with an original 1200x630 card; player pages get generic preview copy, never the player's name.
- Favicons (
/favicon.ico, SVG, Apple touch icon) and a 512 px logo, generated from the site logo bymake brand. WebSiteandOrganizationstructured data on the homepage.- Long-lived browser caching for versioned static files; short caching for About and Privacy.
Changed
- About page describes every current feature (accessories, skills, collections, island quests, achievements).
- The body font no longer swaps in after first paint, so text does not jump while a page loads.
- Early-access notice is a thin bar pinned to the bottom of the viewport, with shorter copy on mobile.
Fixed
- The privacy page no longer mentions exporting tracker ticks (that feature was dropped).
0.0.1
First public release at https://skyblockprogress.com.
Added
- Homepage with the SkyBlock calendar, mayor and election, news, Bingo, fire sales and Bazaar highlights, each with fresh, stale, empty and unavailable states.
- Player lookup with a profile switcher (every profile, not only the selected one) and a profile overview.
- Accessories with Magical Power and next upgrades, item art from Hypixel's SkyBlock Resource Pack where it exists.
- Achievements (account-level), skills with "Next up", collections, and island quests (Beta) with auto-detected and manual tasks.
- JSON twins under
/api/v1, About and privacy pages. - Production hardening: per-visitor rate limits keyed on
CF-Connecting-IP, security headers and CSP,robots.txt,sitemap.xml,noindexon player pages, canonical links, and the version in the footer and/healthz.